AI Insights · Timothy · April 2022
Top 5 Adventure Games on Android in Latin America: Q1 2022
Discover the performance of the top 5 adventure games on the Android platform in Latin America during the first quarter of 2022, including metrics on downloads, revenue, and active users.
During the first quarter of 2022, the adventure game category on the Android platform in Latin America saw notable performances from the top 5 games: Genshin Impact: Natlan Launch, MIR4, Avakin Life - 3D Virtual World, The Seven Deadly Sins, and Guardians of Cloudia. Below, we delve into the weekly trends of downloads, revenue, and active users for these games.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showcased a dynamic quarter with weekly revenue peaking at around $217K in the first week of January. Weekly downloads started strong at approximately 188K but gradually declined to around 74K by the end of March. Active users fluctuated, beginning at roughly 834K and closing the quarter at 744K.
MIR4 by Wemade Co., Ltd experienced a steady revenue trend, peaking at around $148K by the end of January. Downloads saw a consistent decline from about 28K in early January to roughly 7K by late March. Active users also followed a downward trend, starting at approximately 219K and ending the quarter at 153K.
Avakin Life - 3D Virtual World from Lockwood Publishing Ltd saw revenue remain relatively stable, with a peak at approximately $47K in early January. Downloads were robust at the start, reaching around 148K mid-January, but dropped to about 99K by the end of March. Active users started at around 1.11M, dipping to approximately 874K by the quarter's end.
The Seven Deadly Sins by Netmarble showed a moderate revenue trend, peaking at around $57K in the second week of January. Downloads were highest in the same week at approximately 43K, declining to around 18K by the end of March. Active users saw minor fluctuations, starting at about 155K and ending at 144K.
Guardians of Cloudia from NEOCRAFT LIMITED displayed a consistent revenue trend, peaking at approximately $34K at the end of January. Downloads varied, with a high of around 23K in early February, but dropped to roughly 11K by the end of March. Active users showed a decline from approximately 47K at the start of the quarter to about 35K by the end.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these top adventure games. For more detailed insights and information, visit Sensor Tower.